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Area Light

In order to make area light work, RealAPI provides custom Area light. Our Area Light can be used at runtime as well as in editor. There are 2 ways you can create Area Light.

  • Add by using editor
  • Add by using script

Using editor

  • Create an empty Game Object
  • Add new component Real Light
  • That's it.

Using script

private void AddAreaLight()
{
const float width = 1f;
const float height = 2f;
const float intensity = 20f;
var color = Color.yellow;

var areaLight = RealMesh.AreaLight(width, height, intensity, color);

areaLight.transform.position = new Vector3(1, 2, 1);
}