Area Light
In order to make area light work, RealAPI provides custom Area light. Our Area Light can be used at runtime as well as in editor. There are 2 ways you can create Area Light.
- Add by using editor
- Add by using script
Using editor
- Create an empty Game Object
- Add new component Real Light
- That's it.
Using script
private void AddAreaLight()
{
    const float width = 1f;
    const float height = 2f;
    const float intensity = 20f;
    var color = Color.yellow;
    
    var areaLight = RealMesh.AreaLight(width, height, intensity, color);
    areaLight.transform.position = new Vector3(1, 2, 1);
}